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Read moreBSG #87: Pavlov's Demons / Camp Damascus
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Read moreBSG #86: We Never Talk About Vampires / Vampires of El Norte
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Read moreOthersode #79: A Breakneck Michigan / The 355 with Gabriella Saab
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Read moreOthersode #57: Distracted by Dev Patel / The Green Knight (with The Maniculum)
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Read moreGiving a Voice to the Voiceless: Author Kim Taylor Blakemore on 'After Alice Fell'
At the beginning of last year I spoke with Kim Taylor Blakemore about her novel The Companion, a dark and sumptuous historical thriller set in nineteenth century New Hampshire. Her new novel, After Alice Fell, shares this same setting and roughly the same time period (1865, ten years after events of The Companion). The story follows Marion, a nurse recently returned from the war to discover that her younger sister, Alice, has died after falling from the roof of the asylum she’d been committed to in Marion’s absence. Wracked with guilt, Marion sets out to investigate her sister’s death, which she’s convinced was no accident.
Read on for my conversation with Kim Taylor Blakemore about After Alice Fell, wherein we discuss history, suspense, and the treatment of the mentally ill in nineteenth century America. The last time we spoke, Kim and I were entirely unaware of the pandemic that would hit in a few months time, so it was also great catching up with her about how her writing and research process has changed in light of our new reality.
(This interview is spoiler-free!)
Read moreQueer Girl Book Club: The Mercies
Emily: It's round 4 of lesbian books for lesbians. JK lesbian books are for everyone.
Kelli: It's true. Today we are talking about my pick, The Mercies by Kiran Millwood Hargrave!
(Spoilers ahead… or should we say spoilers ahoy?)
Read morePoetry and War in Ghost of Tsushima
Ghost of Tsushima, a new game developed by Sucker Punch Productions and produced by Sony Interactive Entertainment, places players in the shoes of Jin Sakai, a 13th-century samurai hoping to liberate his island home from the clutches of the invading Mongols. The game plays much like other “map games,” inviting players to explore the island and find interesting collectibles along the way. Many aspects of the game are customizable; you can change your armor, your bow color, your weapons. You can even pet foxes that helpfully show you the way to shrines. The game is beautiful, with lush fields of pampas grass and surprisingly detailed NPCs. It’s a fun game.
But today, I’m not here to tell you how fun Ghost of Tsushima is. I’m here to talk about poetry.
Read moreStories Move in Circles: A Conversation with Author Kim Taylor Blakemore
The Companion, the latest historical crime novel from Kim Taylor Blakemore, follows Lucy Blunt, a woman in 1855 New Hampshire who is set to hang for a double murder she claims she didn’t commit. As Lucy reflects on the events leading up to her imprisonment, she tests the limits of our trust in her retelling, and the mystery that unfolds is as intoxicating as it is dreadful.
I had the immense pleasure of speaking with author Kim Taylor Blakemore about her interest in historical fiction, her writing process, and how she eventually found her way to The Companion. Plus: Kim’s thoughts on the future of Gothic fiction, an extensive lesbian romance reading list, and, of course, pet talk.
(Some spoilers for The Companion to follow.)
Read moreBSG #26: Is Eggplant A Berry? / Fruit of the Drunken Tree
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